red = double [0.0]
green = double [0.0]
blue = double [0.0}
alpha = double [0.0]
x = int [300]
y = int [300]
spot_exponent = double [0.0]
spot_cutoff = double [180.0]
constant_attenuation = double [1.0]
linear_attenuation = double [0.0]
quatratic_attenuation = double [0.0]
description = string
red = double [0.0]
green = double [0.0]
blue = double [0.0}
alpha = double [1.0]
red = double [0.0] (1.0 for LIGHT0)
green = double [0.0] (1.0 for LIGHT0)
blue = double [0.0] (1.0 for LIGHT0)
alpha = double [1.0]
red = double [0.0] (1.0 for LIGHT0)
green = double [0.0] (1.0 for LIGHT0)
blue = double [0.0} (1.0 for LIGHT0)
alpha = double [1.0]
x = double [0.0]
y = double [0.0]
z = double [1.0]
w = double [0.0]
x = double [0.0]
y = double [0.0]
z = double [-1.0]